There are two separate bosses, Viking and King, but it simply waits for the time to pass, and in the meantime, you just need to defend the other monsters. The bosses in this battle couldn’t do anything. “Call wave” mostly only appears near the end of the attack, so what’s calling to do? But even if you call, it doesn’t matter because the enemy is slow. In other versions, calling is a decision like a double-edged sword because it can make you defeat the whole game, but not in Vengeance. In simple words, in one attack, you can call the next attack and get a bit of gold, cooldown based on the remaining time of the “Call wave”. You use each hero to pass, making the game lose its challenge.Īlso if you’ve played KD then you’ll know there’s something called “Call wave”. Unlike the other three versions, in the first wave of attacks, the game will mix several enemies that make the player have to deal with certain ways. But not by the game is balanced, that’s because of the enemy design, and the game screen is also bad. When we first started playing, we saw that there were DLCs to buy more towers, the game we thought would be very difficult.īut not, just knowing a little bit of background, using the free product is also through the game. So those who played the first version of Vengeance in this series will have a unique feeling that the best game is the hardest.īut if you are a veteran KD player, you will find that this is the worst version. This is the best Kingdom Rush newcomer attraction after 2018 because it has more details to attract.
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